Friday, June 11, 2010

Dervish Class Traits

DERVISH
"The gods are to creation as a painter to canvas or a sculptor to clay. I protect their masterpiece."

CLASS TRAITS
Role: Controller. You wade amongst your enemies, laying them low with elegant sweeps of your weapon. Your powers give you the ability to hinder enemy movements, force your foes where you want them, and inflict debilitating conditions. Depending on your choice of powers and features, you can act as a secondary defender or striker.
Power Source: Divine. You have been given a portion of authority over creation by the gods so that you might act as its protector. You know many sacred mantras that bring unity with the world and allow you to take on some of its power, as well as a number of intricate holy dances in which you assume an aspect of the gods or their creations.
Key Abilities: Wisdom, Constitution, Dexterity

Armor Proficiencies: Cloth
Weapon Proficiencies: Simple melee, simple ranged, military light blades, military heavy blades, military axes, military flails
Bonus to Defense: +1 Fortitude, +1 Reflex, +1 Will

Hit Points at 1st Level: 14 + Constitution score
Hit Points per Level Gained: 5
Healing Surges per Day: 7 + Constitution modifier

Trained Skills: Religion. From the class skills list below, choose three trained skills at 1st level.
Class Skills: Acrobatics (Dex), Athletics (Str), Dungeoneering (Wis), Endurance (Con), Insight (Wis), Perception (Wis), Stealth (Dex), Religion (Wis).

Class Features: Dervish's Prayers, Eremitic Training, Prayerful Protection

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