LEVEL 13 ENCOUNTER PRAYERS
Mantra of Blinding Dust
Encounter - Divine, Mantra
Minor Action - Personal
Effect: Until the beginning of your next turn, each
creature you hit with an attack is blinded.
Earth Prayers: You gain concealment until the
beginning of your next turn.
Mantra of Booming Thunder
Encounter - Divine, Mantra, Thunder
Minor Action - Personal
Effect: Until the beginning of your next turn, each
creature you hit with an attack is dazed and deafened.
Sky Prayers: Until the beginning of your next turn,
when you hit a creature with an attack, you can deal 5
thunder damage to a creature adjacent to your target.
Mantra of Escalating Violence
Encounter - Divine, Mantra
Minor Action - Personal
Effect: Until the beginning of your next turn, each time
you hit a creature with an attack, you take a cumulative
-2 penalty to attack rolls and gain a cumulative +1[W]
bonus to damage rolls.
Mantra of Hounding Radiance
Encounter - Divine, Mantra, Radiant
Minor Action - Personal
Effect: Until the beginning of your next turn, each
creature you hit with an attack takes 10 radiant
damage at the end of its turn if it did not move more
than 1 square during that turn.
LEVEL 15 DAILY PRAYERS
Dance of the Lover God
Daily - Divine, Stance, Weapon
Minor Action - Personal
Effect: You gain a +5 bonus to all Diplomacy checks. All
adjacent enemies take a -1 penalty to attack rolls, and it
costs any adjacent enemy 1 extra square of movement to
move away from you. Once per round, you can make the
following secondary attack as an immediate interrupt:
Trigger: An enemy not marked by you targets you
with a melee or ranged attack
Secondary Attack: Wisdom vs. Will
Hit: The target must choose to target one of your allies
instead. If none of your allies can be targeted by the
attack, this has no effect.
Dance of the North Wind
Daily - Cold, Divine, Stance
Minor Action - Personal
Effect: You gain resist 5 cold, receive a +5 bonus on
checks made to break objects, and whenever you roll a 1
on a damage die for a divine weapon attack, you can
re-roll that die. At the start of your turn, each enemy
within a number of squares equal to your Dexterity
modifier takes 1d8 cold damage, and you can slide that
enemy 1 square.
Dance of the Peaks
Daily - Divine, Stance
Minor Action - Personal
Effect: When you enter this stance, you gain 10
temporary hit points. You gain resistance to all damage
equal to 2 + your Constitution modifier, and you cannot
be pushed, pulled, or slid. At the start of your turn, you
can mark one or two adjacent enemies.
Dance of the Warrior God
Daily - Divine, Stance, Weapon
Minor Action - Personal
Effect: You gain a +2 bonus to AC, are immune to fear,
and whenever you hit with an opportunity attack, you
stop the target's movement. At the start of your turn,
you can make the following attack:
Secondary Target: An adjacent creature
Secondary Attack: Wisdom vs. AC
Hit: 1[W] + Wisdom modifier damage, and the target is
marked until the beginning of your next turn.
LEVEL 16 UTILITY PRAYERS
Continued Utterance
Daily - Divine
Free Action - Personal
Trigger: An effect from one of your dervish mantra
powers would end on you
Effect: The triggering effect continues until the
beginning of your next turn.
Eremite's Skill
Encounter - Divine
Free Action - Personal
Trigger: You use an attack power
Effect: You gain a +1 bonus to attack rolls until the
beginning of your next turn. At the beginning of your
next turn, you gain a +1 bonus to attack rolls until the
beginning of your next turn.
Mirage Cloak
Encounter - Divine
Immediate Interrupt - Personal
Trigger: An enemy makes a melee or ranged attack
against you
Effect: The attacking enemy must roll twice and take the
lower result. Until the beginning of your next turn, any
enemy that makes a melee or ranged attack against you
must roll twice and take the lower result. If an enemy
hits you with a melee or ranged attack, this effect ends.
Opal Armor
Encounter - Divine
Immediate Interrupt - Personal
Trigger: You are hit by an attack
Effect: You gain resist 10 to all damage until the
beginning of your next turn. At the beginning of your
next turn, you can make a saving throw with a bonus
equal to your Wisdom modifier.
LEVEL 17 ENCOUNTER PRAYERS
Mantra of Forced Humility
Encounter - Divine, Mantra
Minor Action - Personal
Effect: Until the beginning of your next turn, the only
attacks each creature you hit can make are basic attacks.
Mantra of Guardian Granite
Encounter - Divine, Mantra
Minor Action - Personal
Effect: Until the beginning of your next turn, you can
mark each enemy you attack, and when an enemy
marked by you makes an attack that does not include
you, you can make the following attack against that
enemy as an opportunity action:
Attack: Wisdom vs. AC
Hit: 1[W] + Wisdom modifier damage.
Earth Prayers: Until the beginning of your next turn,
you gain resist 10 to all damage. At the beginning of your
next turn, you gain temporary hit points equal to twice
your Constitution modifier.
Mantra of Scorching Sunfire
Encounter - Divine, Fire, Mantra, Radiant
Minor Action - Personal
Effect: Until the beginning of your next turn, each
creature you hit with an attack takes ongoing 5 fire
and radiant damage (save ends). At the beginning of your next
turn, each enemy adjacent to you takes 1[W] fire and
radiant damage.
Sky Prayers: Increase the amount of ongoing damage
by your Dexterity modifier.
Mantra of Tiring Scorn
Encounter - Divine, Mantra
Minor Action - Personal
Effect: Until the beginning of your next turn, each
creature you hit with an attack takes a -5 penalty to
saving throws.
LEVEL 19 DAILY PRAYERS
Dance of the Cavern
Daily - Divine, Stance, Thunder
Minor Action - Personal
Effect: You gain darkvision, and squares adjacent to you
are difficult terrain for your enemies. Whenever an
enemy enters a square adjacent to you, it takes ongoing
5 damage (save ends). Once per round, when an enemy
hits you with a melee attack, you can deal 5 + your
Constitution modifier thunder damage to that enemy as
an immediate reaction.
Dance of the Forge God
Daily - Divine, Stance
Minor Action - Personal
Effect: You gain +2 AC, deal double damage to objects,
and your weapon attacks can score a critical hit on a
19-20. Enemies adjacent to you take a -2 penalty to AC.
Dance of the Moon
Daily - Cold, Divine, Radiant, Stance
Minor Action - Personal
Effect: You gain low-light vision, resist 10 cold, resist 10
radiant, and your attacks deal +5 cold and radiant
damage. At the start of your turn, each enemy within a
number of squares equal to your Dexterity modifier is
slowed.
Dance of the Wild God
Daily - Divine, Stance
Minor Action - Personal
Effect: Your melee reach increases by 1, and you gain
threatening reach. You gain a +5 bonus to Nature checks,
and once per round, as an immediate reaction, you can
shift 1 square when you are missed by an attack.
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