HYBRID NECROMANCER
CLASS TRAITS
Role: Leader
Power Source: Shadow
Key Abilities: Charisma, Constitution, Intelligence
Armor Proficiencies: Cloth, leather
Weapon Proficiencies: Simple melee, simple ranged
Implements: Daggers, staffs, wands
Bonus to Defense: +1 Fortitude or Will
Hit Points at 1st Level: 5
Hit Points per Level Gained: 2
Healing Surges per Day: 3.5
Class Skills: Arcana (Int), Bluff (Cha), Endurance (Con), Heal (Wis), History (Int), Intimidate (Cha), Religion (Int)
Class Features: Gift of blood (hybrid), whispers of the dead (hybrid)
Hybrid Talent Options: Offering of Blood, Dark Art
CLASS FEATURES
Hybrid necromancers have the following class features:
Gift of Blood (Hybrid): You gain the necromancer power gift of blood. The power functions as normal, except that you can use it only once per encounter.
Whispers of the Dead (Hybrid): You gain the necromancer power whispers of the dead. The power functions as normal, except that you can use it only once per day.
HYBRID TALENT OPTIONS
If you take the Hybrid Talent feat, you can select one of the following options:
Offering of Blood: This class feature functions exactly as the necromancer class feature.
Dark Art: This class feature functions exactly as the necromancer class feature.
SUGGESTED COMBINATIONS
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